FITC Amsterdam 2010

January 12, 2010 by C4RL05

Only a few weeks left for FITC Amsterdam 2010, featuring such an inspiring speaker lineup, with some of the big names of the Flash community.

Papervision3D will be represented by Seb Lee-Delisle and myself, but there’s plenty of 3D expected in sessions by Ralph Hauwert, Bartek Drozdz, Lars Scholten, Theo Stals and the amazing motion graphics of MK12.

Design. Technology. Cool shit. Make sure you don’t miss it.

PV Training for February 2010

December 14, 2009 by sebstar55

UK: Seb Lee-Delisle

Dates: February 1-2, 2010

In his home town Brighton, just an hour south of London, Seb Lee-Delisle is offering an official 2 day Papervision training course. Learn all the skills you need to create professional 3D Flash projects from the acclaimed Papervision team member and Plug-in Media Technical Director.

You’ll learn how to get started in Papervision with the minimum of fuss, and before you know it you’ll be creating rich 3D interfaces and games. We’ll also be covering skyboxes, Augmented Reality (with FlarToolkit), and optimisation techniques.

More information and bookings.

OGC Open

December 10, 2009 by C4RL05

Created in Berlin by Daniel Erbert and Sebastian Suckow, OGC Open is an amazing 3D golf simulation game that allows you to play in courses all around the world.

The game has been in development for two years and comes packed with features such as single and multiplayer mode, player configuration, daily and weekly tournaments, achievements, world ranking and much more.

Developed using Papervision3D, the game uses advanced techniques like height maps to generate the terrain and animated player characters as MD2 objects.

If you are a golf enthusiast or just want to play a few holes, now you can do it for free and from the comfort of your browser. Conference calls will never be the same.

Hanazuki Case History

November 19, 2009 by barcinski

Hanazuki Case History

Hanazuki studio decided to go with papervision style to realize the case history page. They took an unusual approach to this type of content and created an unique user experience.

This impressive piece makes an interesting use of textures to deliver that experience. On a side note; it is using the latest version of Papervison3D which can take advantage of the 3D rendering functionality provided by Flash Player 10.

CaT London

October 26, 2009 by C4RL05

As dozens of new technology trends and methods touch marketing and advertising daily, the CaT: Creativity and Technology conference stands out as a tightly-edited gathering of the best minds in the field for a discussion of furthering creativity through technology.

I’m very excited to participate in the London event with a session focused on interactive 3D in the browser and Papervision3D. You can watch the video of my previous panel together with Ben Fry of Processing and moderated by Nick Parish.

Organized by the Creativity magazine team, the speaker selection is very impressive and their work will blow your mind. From mobile to Open Source, covering the latest trends and award winning projects in all things digital.

Look forward to see you there!

Doors open for FREE

October 25, 2009 by neoriley

hey all, the Unite people have opened up the Flash day to anyone who wants to come.  it doesn’t include the conference of course, its JUST the 27th and anyone involved with Flash3D who’s interested in seeing how easy it is to get into Unity3D, this is a great oportunity!

http://flashtounity.eventbrite.com/

Sign up!  hope to see you there!

Papervision3D is Shifting Gears

October 13, 2009 by C4RL05

First off, we would like to thank Ralph Hauwert for his tremendous contributions to Papervision3D and wish him well in his future endeavors. Ralph has been a good friend and a unique talent that has redefined everyone’s expectations of the Flash Player’s capabilities. Good luck Ralph!

Moving forward, we have regrouped and restarted our efforts in building a shiny new 3D engine for Flash Player 10. This new engine will simply be called “Papervision3D 3.0″.

Our focus this time around is being as Open Source and transparent as possible. In fact, even though we’re in the initial planning and architecture stages, you’re welcome to follow the progress and give feedback (if you feel technically qualified to do so) by watching the engine grow on github (*Updated the link to http://github.com/Papervision3D/Papervision3D *).

We would also like to welcome our newest team member, Ben Hopkins. His experience and expertise with 3D programming is a welcome boost to our project and a new set of eyes to keep us in check.

As the project grows, we will expect the team to grow as well. We fully encourage forks and contributions through github. With that being said, everyone must understand that we will filter the contributions based on quality and compatibility. We’re hopeful this approach will bring the community force of flash optimization tricks in helping to make the fastest 3D engine available.

Over the coming months, “3.0″ will be under heavy development and in constant flux. As we get more comfortable with our progress, we’ll announce potential release dates, but until then please set your expectations of the code base as “under construction”. With our focus shifting to “3.0″, we will be stopping development of “2.1″ for the foreseeable future. We will make an effort to work with the community to close out the open issues of “2.1″ and we’ll make those announcements through the mailing list and developers’ blog.

As always, we’re very grateful for your support and we appreciate your understanding of our project shift. We’re very excited to fire up our engines and take the project to a whole new level!

Cheers,
The Papervision3D Team

PV3D Training Autumn 09

September 3, 2009 by C4RL05

Toronto: John Lindquist

Dates: September 21-22

Official Papervision3D training from the guys who developed Papervision3D. We’ll cover everything to getting you started with Papervision3D to making a fully interactive 3d scene with 3d objects, lights, shaders, textures, are more.

Edmonton: Ralph Hauwert

Dates: October 16, 2009

In this one day course we will cover a great part of the capabilities of the Papervision3D API for Flash. From concept to execution, Ralph Hauwert will take you through the process of creating an implementation of the Papervision3D api, be it an application or website. During the day we will cover Papervision3D hands-on, with narrative by one of the developers of the API.

New York: Seb Lee-Delisle

Dates: October 19, 2009

All the way from Brighton UK, Seb Lee-Delisle is offering a day of official Papervision training in New York City. Learn all the skills you need to create professional 3D Flash projects from the acclaimed Papervision team member and Plug-in Media Technical Director.

London: Carlos Ulloa

Dates: November 2-3

Dive deep with the founder of PV3D in this 2 day intensive Advanced Papervision3D Training Course for experienced professionals who want to be able to create advanced interactive 3D experiences. The course will focus on the techniques, workflow and planning necessary to overcome the creative and technical challenges of real time 3D in Flash.

.net Awards 2009 Nominees

September 3, 2009 by C4RL05

Papervision3D and two other PV3D projects have been nominated for a .net Best of the Web Award from .net magazine.

Papervision3D has been selected as finalist for the OPEN SOURCE APPLICATION OF THE YEAR category. Last year with your much appreciated votes we received the INNOVATION OF THE YEAR award and it meant a lot for us and our community. Thanks!

And for the INTERACTIVE SITE OF THE YEAR category you can choose between two great PV3D sites: Big and Small from Plugin Media and GE Smart Grid Augmented Reality by North Kingdom.

The .net Awards celebrate the best in web design and development, and are brought to you by .net, the world’s best-selling magazine for web builders.

Many thanks for your support!

The Profiler

September 3, 2009 by C4RL05

Combine Facebook with YouTube and Flickr, and you have The Profiler, a website that lets you discover more of the things you find interesting, and the things your friends find interesting. So next time you see your best friend, you’ll finally have a topic to talk about.

Created by Famous in Brussels.