WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.
It supports multiple Wiimotes, IR bar and Nunchuk and integrates very well with Papervision3D. All you need is a Bluetooth enabled PC and a Wiimote, of course.
If you want to play with it, go and get the code and subscribe to the WiiFlash mailing list.
Developed by Joa Ebert and Thibault Imbert.
Nice one guys and many many thanks! Flash has never been this fun.
April 8, 2007 at 8:59 pm |
Wow! You guys never cease to amaze me. Great work!
- Mike Downey, Adobe
April 8, 2007 at 11:55 pm |
Now if only actual Flash on actual Wii did this
April 9, 2007 at 7:15 am |
Very cool. I can see a lot of educational applications and will spread the word to the team at Project Inkwell and FiRe. Keep knock out the future of media. Cool stuff. Best, Tim – Seattle, WA
April 9, 2007 at 1:35 pm |
I have to say that WiiFlash and Papervision3D are two VERY well done projects and congrats to both teams.
I decided late last week that I was going to get a Wiimote and Papervision3D working together on my laptop (which at the time didn’t have bluetooth). Thanks to the great community around Papervision and the excellent documentation of Wiiflash I had a custom model with rotation control via a Wiimote set up in a few hours!
April 9, 2007 at 5:58 pm |
I’m currently using Papervision for my studies at the Universtiy of Applied Siences in Salzburg, Austria. It’s an interactive design project and last week i have done my first tries with your framework. It’s so impressive, i could not find words for this, cause i am a flash developer for years now and i was never that suprised by a project like yours. First it’s so clean and fast and the collada based content pipeline is amazing. I have done some C#/XNA/DirectX steps in the last year and pv3d it’s nearly there, for sure not as fast as the native ones, but there will be games/presentationes we have never seen before.
http://impossiblearts.com/blog/wp-content/uploads/2007/04/environment.html
This is a link to my current results, i have done a little performance test for video rendering and it increases my expectations nearly 10 times. If you want to, i will give you a regularly feedback of the project advance and i hope after beta dev it’s going to get a nice, hopefully open source, licence.
thank you guys, greets from austria
hannes
April 13, 2007 at 12:12 pm |
chadvavra: Your comment makes me very happy. Most of the time we spent on the design to make it as simple as possible. This is exactly what PV3D is going for and makes it so powerful. It is more complex but so easy to use and that is what people like – the power to create something amazing in a few easy steps
April 16, 2007 at 8:44 am |
[...] Original post by C4RL05 [...]
April 19, 2007 at 8:22 am |
thank you very nıce muck vary very comment…
April 25, 2007 at 1:44 pm |
[...] Wii remote demo is super hot -> http://blog.papervision3d.org/2007/04/08/wiiflash-released/. Wouldn’t be surprised to see some Wii remote controlled games online, or even online [...]
November 12, 2007 at 9:15 am |
[...] Papervision Blog [...]