I just posted the new ISM demos and docs to the FaceLevelInteractivity branch and posted a detailed entry and demo using the new face level support on Papervision3D
It doesn’t get any easier than this:
- create MovieClip
- add objects that you want to be clickable (IE: UI components, or other movieclips/sprite objects)
- use this MovieClip with an InteractiveMovieMaterial
- apply InteractiveMovieMaterial to 3D object
- done.
All MouseEvents will be dispatched on your objects and away you go!
Enjoy.

August 18, 2007 at 1:30 am |
Congrats you guys, this will render even more believers! // EP
September 25, 2007 at 5:08 pm |
Hi guys, i’m very interesting in the Papervision3D engine, but i’ve still many doubts. So i’d like know if exists some place than i can understanding better the papervision3d engine. A doubt is if a need of the a 3d texture to make some with papervision.
February 13, 2008 at 2:43 pm |
I would like to know if there´s any way to get a source-code of a working papervision3d 2.0 object with interactive material on a plane, e.g. a button. I still don´t get it. Thanks!
April 10, 2008 at 3:53 pm |
How do you do this in Flex?
July 7, 2008 at 3:43 am |
Hi there,
Is there a step-by-step anywhere that shows how to do this using Papervision 2.0 ? I’m having a really hard time finding documentation…
Any help would be appreciated.
Thanks!
July 22, 2008 at 9:44 pm |
I agree with Sarah Lamont’s comment, we need a step-by-step to explain how this works in Papervision 2.0 Great White (rev 648).
As far as I can tell, there is very little (if any) documentation on how to get UI components (text areas, input fields, buttons) onto 3d objects.
September 4, 2008 at 8:26 pm |
With the 2.0 version being official now, some clean up is going to be needed to remove/update all of those posts that no longer apply at least on the official PV3D sites. For example, InteractiveMovieMaterial no longer exists in 2.0 from my understanding, so this article is less useful.
Looking for info on how to have interactivity with ui components placed on a MovieMaterial applied to a plane has been difficult.
PV3D is amazing. Its potential is great. Unleash that potential with some up to date documentation !
Thanks