Here is a great example of mixing physics with Papervision3D.
Manuel Bua, a very talented software developer based in Trento (Italy), has created Magic Carpet, a carpet simulation demo powered by Alec Cove’s excellent APE physics engine.
The interactive mesh deformation is very realistic, quite fun to play with. But his attention to detail goes further, with realtime image compositing and post-processing.
Best of all, the source code is here.
August 21, 2007 at 4:51 pm |
NICE! this is absolutely amazing.
APEvision3D… very very slick.
August 22, 2007 at 7:25 am |
A M A Z I N G …
August 22, 2007 at 5:13 pm |
That’s looks like lots of fun to play with, what happens when you tie it in a virtual knot?
August 26, 2007 at 11:55 pm |
Hot Damn!
Say, what is the resolution for this?
I wonder if you can say run this through an LCD projector on a wall and connect a Wii Controller, to create a new media cool art exhibit?
Best, Tim – Seattle
August 27, 2007 at 7:21 pm |
Tim! Let me know when you’ll project it, make a video for it!! Ahah! Awesome idea!
August 29, 2007 at 11:38 pm |
[...] We all know video games run on PCs or Consoles have superior graphics than web pages. We are now seeing some new technologies that when mashed together are creating the foundation for some “new media magic”. In this example we see the PAPERVISION 3D real time 3D Engine for Flash mashed together with the APE physic’s engine http://www.cove.org/ape/ Here is a great video example of mixing physics with Papervision3D. Visit http://blog.papervision3d.org/2007/08/21/magic-carpet/ [...]
August 29, 2007 at 11:51 pm |
Manuel,
Perhaps you can ping me directly tim at newmediasynergy.com to walk me though how to set your project up on my Mac, then I can work on the Wii Controller idea.
Also peek at this Novint Falcon, Haptics Controller at novint.com. This would even be more amazing to create fluid, “feeling”, to your magic carpet. My next door neighbor has one, so I will see what we can do… Ping me with your contact info, perhaps we can SKYPE call to chat. Best, Tim – Seattle
September 13, 2007 at 5:13 pm |
Neat, I would really like to see this carpet draped over the back of a 3D rhino. Then you’d have something even more impressive on your hands.
September 28, 2007 at 2:29 am |
while this is a cool example of pushing the Flash Player to its limits with some amazing programming. The truth is that we are still a significant ways off practical implementations of such 3D physics in Flash for a nicely designed website.
I mean alot of people forget that significant tools are needed (beyond the awesome tutorial code freely donated by the hard work of these exceptionally talented individuals) before it is useful to repeatedly create custom 3D flash websites with physics.
Hell Lightwave3D has an awesome physics/dynamics engine and can’t even do this realtime and still needs heaps of work to make it more productive to make great stuff. As a long 3D person who has been programming Actionscript for a year now, all I can say is the tutorials and examples where you have cloth simulation is amazing —
that is until you realize that ***there aren’t many practical design examples you can use a tablecloth on a sphere.*** I want clothing on my rigged characters!
that being said this guy is amazing and I am very thankful he (and the papervision guys) is generous enough to donate the huge effort to get us this far!
February 8, 2008 at 10:46 am |
Hey guys,
for my academic studies in media informatics at the tfh in Berlin Germany. I founded a project goup of 4 people to create a flash and pv3d project.
We are finished right now, and i like to present it to professional as3 coders like you. If you can give a tip where i found a board to present it, please mail me. 4 every body else, here is the link: http://tf2m.palmomedia.de/tf2m.zip
Have fun and thx 4 reading.
November 27, 2008 at 2:21 pm |
This is good news, I’m really looking forward to playing around with it once the beta opens up.,
November 27, 2008 at 5:58 pm |
Tammy, You have a lovely site with so many wonderful accolades.,
September 24, 2009 at 5:48 pm |
This is great stuff!