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<channel>
	<title>Comments on: Papervision3D 2.0 Alpha &#8211; Great White</title>
	<atom:link href="http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/</link>
	<description>Open Source Realtime 3D Engine for Flash.</description>
	<lastBuildDate>Mon, 12 Sep 2011 14:47:40 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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	<item>
		<title>By: Reto M. Kiefer Consulting &#187; Neue Flash-3D Beispiele mit Papervision3D</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-35539</link>
		<dc:creator><![CDATA[Reto M. Kiefer Consulting &#187; Neue Flash-3D Beispiele mit Papervision3D]]></dc:creator>
		<pubDate>Thu, 18 Aug 2011 23:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-35539</guid>
		<description><![CDATA[[...] nur am 1. Dezember seinen ersten Geburtstag als OpenSource-Projekt gehabt, es steht auch schon eine Alpha von Papervision3D 2.0 zur Verfügung, deren Fokus u.a. auf Geschwindigkeitsoptimierungen [...]]]></description>
		<content:encoded><![CDATA[<p>[...] nur am 1. Dezember seinen ersten Geburtstag als OpenSource-Projekt gehabt, es steht auch schon eine Alpha von Papervision3D 2.0 zur Verfügung, deren Fokus u.a. auf Geschwindigkeitsoptimierungen [...]</p>
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	</item>
	<item>
		<title>By: fernando</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-29907</link>
		<dc:creator><![CDATA[fernando]]></dc:creator>
		<pubDate>Thu, 26 Nov 2009 10:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-29907</guid>
		<description><![CDATA[greatwhite parece que ha cambiado de nombre o no existe mas en las ultimas actualizaciones...

yo he bajado papervision3d via SVN y cuando reviso las folders en busca de greatwhite ohhhhhh sorpresa, no esta mas!

evisdentemente la libreria ha cambiado de nombre en algun momento, y en ninguna pagina, foro, blog, etc, explican ni aclaran nada.

es muy dificil para quienes estamos dando los primeros pasos encontrar algo de informacion.]]></description>
		<content:encoded><![CDATA[<p>greatwhite parece que ha cambiado de nombre o no existe mas en las ultimas actualizaciones&#8230;</p>
<p>yo he bajado papervision3d via SVN y cuando reviso las folders en busca de greatwhite ohhhhhh sorpresa, no esta mas!</p>
<p>evisdentemente la libreria ha cambiado de nombre en algun momento, y en ninguna pagina, foro, blog, etc, explican ni aclaran nada.</p>
<p>es muy dificil para quienes estamos dando los primeros pasos encontrar algo de informacion.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jacu</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-29364</link>
		<dc:creator><![CDATA[jacu]]></dc:creator>
		<pubDate>Mon, 31 Aug 2009 14:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-29364</guid>
		<description><![CDATA[I&#039;m sorry, but I can&#039;t download the Great White in this link I can see it but with the svn it not downloaded, I don&#039;t understand;

http://www.google.com/codesearch/p?hl=it&amp;sa=N&amp;cd=2&amp;ct=rc#Lqh0XMELiZA/trunk/branches/Effects/src/org/papervision3d/core/layers/BitmapEffectLayer.as&amp;q=EffectLayer%20papervision

sorry for my english]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry, but I can&#8217;t download the Great White in this link I can see it but with the svn it not downloaded, I don&#8217;t understand;</p>
<p><a href="http://www.google.com/codesearch/p?hl=it&#038;sa=N&#038;cd=2&#038;ct=rc#Lqh0XMELiZA/trunk/branches/Effects/src/org/papervision3d/core/layers/BitmapEffectLayer.as&#038;q=EffectLayer%20papervision" rel="nofollow">http://www.google.com/codesearch/p?hl=it&#038;sa=N&#038;cd=2&#038;ct=rc#Lqh0XMELiZA/trunk/branches/Effects/src/org/papervision3d/core/layers/BitmapEffectLayer.as&#038;q=EffectLayer%20papervision</a></p>
<p>sorry for my english</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3spin &#124; Trends, Techniken &#38; Projekte</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-29154</link>
		<dc:creator><![CDATA[3spin &#124; Trends, Techniken &#38; Projekte]]></dc:creator>
		<pubDate>Thu, 16 Jul 2009 16:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-29154</guid>
		<description><![CDATA[[...] der Website erfolgte in Adobe Flash auf Basis von ActionScript 3. Dabei wird die 3D-Engine Papervision zum Rendern der 3D-Welt zur Laufzeit verwendet. Besondere Herausforderung war die Abbildung des [...]]]></description>
		<content:encoded><![CDATA[<p>[...] der Website erfolgte in Adobe Flash auf Basis von ActionScript 3. Dabei wird die 3D-Engine Papervision zum Rendern der 3D-Welt zur Laufzeit verwendet. Besondere Herausforderung war die Abbildung des [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wobbe</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-28152</link>
		<dc:creator><![CDATA[wobbe]]></dc:creator>
		<pubDate>Fri, 03 Apr 2009 09:24:20 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-28152</guid>
		<description><![CDATA[thanks for the link to the tutorial nicholson. Sadly, I don&#039;t know how to fix your code.]]></description>
		<content:encoded><![CDATA[<p>thanks for the link to the tutorial nicholson. Sadly, I don&#8217;t know how to fix your code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nicholson</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-27776</link>
		<dc:creator><![CDATA[nicholson]]></dc:creator>
		<pubDate>Wed, 21 Jan 2009 16:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-27776</guid>
		<description><![CDATA[HY there !
I want to learn actionscript to improve my work on Flash, so I did this tutorial ( http://www.gotoandlearn.com/play?id=68 ) that show how to make a 3D cube from 6 clips...

I understood most of the code but when i launch the animation i have this message ( 1172: La définition org.papervision3d:Papervision3D est introuvable.....)
When i started the tutorial i couldn&#039;t charge the &quot;papervision3d greatswhite 2.0&quot; on google code source (no more dismonible)
So i copy the code directly.

I&#039;m sure it doesn&#039;t work becauve i didn&#039;t charge the papervision3d.

Does anybody could have a look to my code ?


import flash.display.BlendMode;
import org.papervision3d.Papervision3D;
import org.papervision3d.core.culling.FrustumTestMethod;
import org.papervision3d.core.culling.IObjectCuller;
import org.papervision3d.core.data.UserData;
import org.papervision3d.core.math.Matrix3D;
import org.papervision3d.core.math.Number3D;
import org.papervision3d.core.math.Quaternion;
import org.papervision3d.core.proto.CameraObject3D;
import org.papervision3d.core.proto.DisplayObjectContainer3D;
import org.papervision3d.core.proto.GeometryObject3D;
import org.papervision3d.core.proto.MaterialObject3D;
import org.papervision3d.core.proto.SceneObject3D;
import org.papervision3d.core.render.data.RenderSessionData;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.view.layer.ViewportLayer;  

var viewport:Viewport3D = new Viewport3D(0, 0, true, true);
addChild(viewport);
viewport.buttonMode = true;

var renderer:BasicRendererEngine = new BasicRendererEngine();

var scene:Scene3D = new Scene3D();

var camera:Camera3D = new Camera3D();
camera.zoom = 11;
camera.focus = 100;

var mm:MovieMaterial = new MovieMaterial(face);
mm.interactive = true;
mm.animated = true;
mm.smooth = true;

var mm2:MovieMaterial = new MovieMaterial(face2);
mm2.interactive = true;
mm2.animated = true;
mm2.smooth = true;

var mm3:MovieMaterial = new MovieMaterial(face3);
mm3.interactive = true;
mm3.animated = true;
mm3.smooth = true;

var mm4:MovieMaterial = new MovieMaterial(face4);
mm4.interactive = true;
mm4.animated = true;
mm4.smooth = true;

var mm5:MovieMaterial = new MovieMaterial(face5);
mm5.interactive = true;
mm5.animated = true;
mm5.smooth = true;

var mm6:MovieMaterial = new MovieMaterial(face6);
mm6.interactive = true;
mm6.animated = true;
mm6.smooth = true;

var cube:Cube = new Cube(new MaterialsList({front:mm, left:mm2, right:mm3,
										  top:mm4, bottom:mm5, back:mm6}),
						 200, 200, 200, 10, 10, 10);
scene.addChild(cube);

addEventListener(Event.ENTER_FRAME, loop);

function loop(e:Event):void
{
	var xDist:Number = mouseX - stage.stageWidth * 0.5;
	var yDist:Number = mouseY - stage.stageHeight * 0.5;
	cube.rotationY += xDist * 0.05;
	cube.rotationX += yDist * 0.05;
	renderer.renderScene(scene, camera, viewport);
}


THANKS A LOT !!!]]></description>
		<content:encoded><![CDATA[<p>HY there !<br />
I want to learn actionscript to improve my work on Flash, so I did this tutorial ( <a href="http://www.gotoandlearn.com/play?id=68" rel="nofollow">http://www.gotoandlearn.com/play?id=68</a> ) that show how to make a 3D cube from 6 clips&#8230;</p>
<p>I understood most of the code but when i launch the animation i have this message ( 1172: La définition org.papervision3d:Papervision3D est introuvable&#8230;..)<br />
When i started the tutorial i couldn&#8217;t charge the &#8220;papervision3d greatswhite 2.0&#8243; on google code source (no more dismonible)<br />
So i copy the code directly.</p>
<p>I&#8217;m sure it doesn&#8217;t work becauve i didn&#8217;t charge the papervision3d.</p>
<p>Does anybody could have a look to my code ?</p>
<p>import flash.display.BlendMode;<br />
import org.papervision3d.Papervision3D;<br />
import org.papervision3d.core.culling.FrustumTestMethod;<br />
import org.papervision3d.core.culling.IObjectCuller;<br />
import org.papervision3d.core.data.UserData;<br />
import org.papervision3d.core.math.Matrix3D;<br />
import org.papervision3d.core.math.Number3D;<br />
import org.papervision3d.core.math.Quaternion;<br />
import org.papervision3d.core.proto.CameraObject3D;<br />
import org.papervision3d.core.proto.DisplayObjectContainer3D;<br />
import org.papervision3d.core.proto.GeometryObject3D;<br />
import org.papervision3d.core.proto.MaterialObject3D;<br />
import org.papervision3d.core.proto.SceneObject3D;<br />
import org.papervision3d.core.render.data.RenderSessionData;<br />
import org.papervision3d.materials.utils.MaterialsList;<br />
import org.papervision3d.view.Viewport3D;<br />
import org.papervision3d.view.layer.ViewportLayer;  </p>
<p>var viewport:Viewport3D = new Viewport3D(0, 0, true, true);<br />
addChild(viewport);<br />
viewport.buttonMode = true;</p>
<p>var renderer:BasicRendererEngine = new BasicRendererEngine();</p>
<p>var scene:Scene3D = new Scene3D();</p>
<p>var camera:Camera3D = new Camera3D();<br />
camera.zoom = 11;<br />
camera.focus = 100;</p>
<p>var mm:MovieMaterial = new MovieMaterial(face);<br />
mm.interactive = true;<br />
mm.animated = true;<br />
mm.smooth = true;</p>
<p>var mm2:MovieMaterial = new MovieMaterial(face2);<br />
mm2.interactive = true;<br />
mm2.animated = true;<br />
mm2.smooth = true;</p>
<p>var mm3:MovieMaterial = new MovieMaterial(face3);<br />
mm3.interactive = true;<br />
mm3.animated = true;<br />
mm3.smooth = true;</p>
<p>var mm4:MovieMaterial = new MovieMaterial(face4);<br />
mm4.interactive = true;<br />
mm4.animated = true;<br />
mm4.smooth = true;</p>
<p>var mm5:MovieMaterial = new MovieMaterial(face5);<br />
mm5.interactive = true;<br />
mm5.animated = true;<br />
mm5.smooth = true;</p>
<p>var mm6:MovieMaterial = new MovieMaterial(face6);<br />
mm6.interactive = true;<br />
mm6.animated = true;<br />
mm6.smooth = true;</p>
<p>var cube:Cube = new Cube(new MaterialsList({front:mm, left:mm2, right:mm3,<br />
										  top:mm4, bottom:mm5, back:mm6}),<br />
						 200, 200, 200, 10, 10, 10);<br />
scene.addChild(cube);</p>
<p>addEventListener(Event.ENTER_FRAME, loop);</p>
<p>function loop(e:Event):void<br />
{<br />
	var xDist:Number = mouseX &#8211; stage.stageWidth * 0.5;<br />
	var yDist:Number = mouseY &#8211; stage.stageHeight * 0.5;<br />
	cube.rotationY += xDist * 0.05;<br />
	cube.rotationX += yDist * 0.05;<br />
	renderer.renderScene(scene, camera, viewport);<br />
}</p>
<p>THANKS A LOT !!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DeepBlue</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-26668</link>
		<dc:creator><![CDATA[DeepBlue]]></dc:creator>
		<pubDate>Mon, 11 Aug 2008 15:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-26668</guid>
		<description><![CDATA[@Ronaldo...
you curse too much, and if you cant figure out how to use 2.0 and get it from the google svn site (as well as do some google searching) than I feel sorry for you and you should go do something else... stop bitching so much, and just be glad that someone else is making cool stuff that you can use. Noone has any obligation to make it simple for you, especially when you&#039;re acting like they owe you to make it retard-proof]]></description>
		<content:encoded><![CDATA[<p>@Ronaldo&#8230;<br />
you curse too much, and if you cant figure out how to use 2.0 and get it from the google svn site (as well as do some google searching) than I feel sorry for you and you should go do something else&#8230; stop bitching so much, and just be glad that someone else is making cool stuff that you can use. Noone has any obligation to make it simple for you, especially when you&#8217;re acting like they owe you to make it retard-proof</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andy</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-26589</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 23 Jul 2008 22:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-26589</guid>
		<description><![CDATA[You guys are doing great work with the new version of PV3D. I have been doing some experiments with it and I was wondering if it is possible to add lights and shading to a model that was imported as a collada when the DAE contains the material info? Or does the material need to be added in PV?]]></description>
		<content:encoded><![CDATA[<p>You guys are doing great work with the new version of PV3D. I have been doing some experiments with it and I was wondering if it is possible to add lights and shading to a model that was imported as a collada when the DAE contains the material info? Or does the material need to be added in PV?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-26575</link>
		<dc:creator><![CDATA[Jason]]></dc:creator>
		<pubDate>Sun, 20 Jul 2008 17:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-26575</guid>
		<description><![CDATA[Any dates out there for 2.0 beta and release?]]></description>
		<content:encoded><![CDATA[<p>Any dates out there for 2.0 beta and release?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C4RL05</title>
		<link>http://blog.papervision3d.org/2007/12/05/papervision3d-20-alpha-great-white/#comment-26494</link>
		<dc:creator><![CDATA[C4RL05]]></dc:creator>
		<pubDate>Wed, 02 Jul 2008 20:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/2007/12/05/papervision3d-20-alpha-great-white/#comment-26494</guid>
		<description><![CDATA[@Ronaldo: Due to the frequency of changes, during the alpha phase of GreatWhite it can only be downloaded from the SVN.]]></description>
		<content:encoded><![CDATA[<p>@Ronaldo: Due to the frequency of changes, during the alpha phase of GreatWhite it can only be downloaded from the SVN.</p>
]]></content:encoded>
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