Someone had asked about what settings to use in Maya for export Collada, so I took a screenshot of my settings
I’m not a master at Maya by any means, but these options seem to work just fine for me:
The last option you don’t see in the screen shot is that Xfov is unchecked, and Yfov is checked
- Have a Bandit day!

March 19, 2008 at 12:21 pm |
Does anybody know how to do it in Modo 301?
Would be very helpfull
March 19, 2008 at 12:33 pm |
Why do you need Normals? PV3D doesn’t use the exported normals (at least not yet)
You’ll save some bytes if you don’t export them.
March 19, 2008 at 12:49 pm |
Yay! thanks Doob, I’ll remove that
March 24, 2008 at 2:37 pm |
I’ve been testing PV3D performance a bit today, and I’ve noticed that there seems to be a huge performance penalty running PV3D SWFs on a Core 2 Duo architecture compared to the old Pentium 4 CPU.
I’ve textured and exported the famous teapot object, displayed it using the PV and on my P4 3Ghz, the scene is running at a smooth 30FPS. When I run the same SWF on a C2D 2.1GHz (which is generally a *much* faster computer for just about everything I’ve tried) I’ll be lucky if the same teapot scene runs at more than 5FPS. It’s really a night and day difference.
Is this already discussed somewhere? What’s the reason and is there a solution?
March 25, 2008 at 12:07 pm |
Is there any information on exporting settings from 3ds max?
Cheers
March 25, 2008 at 1:59 pm |
Correction – I pinpointed the problem to a different version of standalone Flash player. It has nothing to do with CPU architecture, and in fact C2D runs faster as usual.
Flash Player 9r115.exe, which is the latest one that I’ve seen, runs my scene really slow, but an older version of Flash Player 9r16 runs it really fast… Pretty weird, especially as I remember reading an adobe developer saying how there’s nothing they can do to improve PV3D performance due to software rendering, but they obviously killed the performance somewhere along the line.
http://www.kaourantin.net/2007/02/limits-of-software-rendering.html
March 27, 2008 at 10:16 pm |
I cannot for the life of me get this bloody thing to work. I’m using mr.Doob’s super-excellent pv3d previewer to check my .dae exports and it barfs with:
Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: file:///Users/John/Desktop/pv3d_previewer_1.1 Folder/cylinder.dae
at org.papervision3d.objects::Collada/loadCollada()
at org.papervision3d.objects::Collada()
at pv3d_previewer_v1_fla::MainTimeline/loadScene()
at pv3d_previewer_v1_fla::FilePanel_3/reLoad()
at pv3d_previewer_v1_fla::FilePanel_3/selectHandler()
April 1, 2008 at 11:30 am |
Beckon:
Try with this one instead > http://code.google.com/p/mrdoob/wiki/pv3dpreviewer
April 1, 2008 at 9:37 pm |
Cheers mr. doob sir, works like candy. Please keep up the great work!
June 4, 2008 at 10:16 am |
I’ve got the Collada plug-in for Maya 8.5 but when I try to open the export options box I get the error ‘object’s name is not unique’. It also can’t find the procedure collada translator opts. Any ideas?
July 4, 2008 at 9:32 am |
Hi! awesome that I finally found some sort of tutorial that helps me with the settings when exporting from maya… but I wonder have you ever tried to export an animation from maya? I check the “animation box” but is that it? it still doens’t export the animation… any idea?
thankfull for help
//Alex
July 14, 2009 at 6:57 pm |
Hey. Alex..
where you able to bring animation from maya to papervision??? i have the latest collada pluggin and it still doesn’t work..!!! http://www.khronos.org/collada/ Does anyone have a quick easy tutorial.???
December 14, 2008 at 1:11 pm |
reply to Trevor (March 25, 2008 at 12:07 pm)
check my video tutorial here: http://pablobandin.wordpress.com/2008/12/06/control-dae-animation/
there you can see how to export DAE from 3d Max
March 21, 2009 at 10:30 pm |
I just started my company’s new blog and one of the first topics was a fix for the Maya 2009 Collada Export on a Mac. Read about how to do it and get it going here:
http://www.thebiggerdesign.com/blog/2009/03/import-to-export-video-how-to-get-maya-2009-to-export-collada-for-pv3d-on-a-mac/