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	<title>Comments on: SVN Changes, new Project Manager</title>
	<atom:link href="http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/</link>
	<description>Open Source Realtime 3D Engine for Flash.</description>
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		<item>
		<title>By: Recent Links Tagged With "papervision3d" - JabberTags</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-27309</link>
		<dc:creator>Recent Links Tagged With "papervision3d" - JabberTags</dc:creator>
		<pubDate>Mon, 01 Dec 2008 11:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-27309</guid>
		<description>[...] Saved by gfmorris on Tue 18-11-2008   Papervision3D Blog Saved by Kiba2inu on Fri 14-11-2008   SVN Changes, new Project Manager Saved by llemaster on Mon 10-11-2008   Papervision3D 2.0 (Great White) in Flex 3 (Part II &amp; III [...]</description>
		<content:encoded><![CDATA[<p>[...] Saved by gfmorris on Tue 18-11-2008   Papervision3D Blog Saved by Kiba2inu on Fri 14-11-2008   SVN Changes, new Project Manager Saved by llemaster on Mon 10-11-2008   Papervision3D 2.0 (Great White) in Flex 3 (Part II &amp; III [...]</p>
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		<title>By: Martin</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26979</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 07 Oct 2008 13:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26979</guid>
		<description>is the cs4 branch version of papervision working? and with working i mean if it&#039;s using flash 10 3d classes</description>
		<content:encoded><![CDATA[<p>is the cs4 branch version of papervision working? and with working i mean if it&#8217;s using flash 10 3d classes</p>
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	<item>
		<title>By: Oliver</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26887</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Thu, 11 Sep 2008 00:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26887</guid>
		<description>z-sorting / occlusion (;_;)

Great project so far, I was amazed with how quickly I set up my project, but quickly realised it was drawing all polygons in front of the camera regardless of occlusion...

I might delve into the renderer in more detail but I just don&#039;t have spare time for this project, just have to knock back the poly count and materials :(</description>
		<content:encoded><![CDATA[<p>z-sorting / occlusion (;_;)</p>
<p>Great project so far, I was amazed with how quickly I set up my project, but quickly realised it was drawing all polygons in front of the camera regardless of occlusion&#8230;</p>
<p>I might delve into the renderer in more detail but I just don&#8217;t have spare time for this project, just have to knock back the poly count and materials <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: StatsView in Papervision 2.0 &#124; AlmostLogical.com</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26867</link>
		<dc:creator>StatsView in Papervision 2.0 &#124; AlmostLogical.com</dc:creator>
		<pubDate>Sun, 07 Sep 2008 19:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26867</guid>
		<description>[...] in Papervision 2.0 Beta 1 Great White, there are many features that people are unaware or do not know how to use. Since the [...]</description>
		<content:encoded><![CDATA[<p>[...] in Papervision 2.0 Beta 1 Great White, there are many features that people are unaware or do not know how to use. Since the [...]</p>
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	<item>
		<title>By: Danigas</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26779</link>
		<dc:creator>Danigas</dc:creator>
		<pubDate>Wed, 27 Aug 2008 15:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26779</guid>
		<description>thanks for all this great job .</description>
		<content:encoded><![CDATA[<p>thanks for all this great job .</p>
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	<item>
		<title>By: John Grden</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26778</link>
		<dc:creator>John Grden</dc:creator>
		<pubDate>Wed, 27 Aug 2008 14:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26778</guid>
		<description>I&#039;m going to remove it at the end of this week.  I figure that&#039;s enough time to get the word out to everyone that it&#039;s now the trunk.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to remove it at the end of this week.  I figure that&#8217;s enough time to get the word out to everyone that it&#8217;s now the trunk.</p>
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	<item>
		<title>By: FlashBookmarks</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26775</link>
		<dc:creator>FlashBookmarks</dc:creator>
		<pubDate>Wed, 27 Aug 2008 07:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26775</guid>
		<description>That good news:) What will happen with the branch GreatWhite ?</description>
		<content:encoded><![CDATA[<p>That good news:) What will happen with the branch GreatWhite ?</p>
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	<item>
		<title>By: KB</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26772</link>
		<dc:creator>KB</dc:creator>
		<pubDate>Tue, 26 Aug 2008 21:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26772</guid>
		<description>Which branch will ultimately become the main one?
So should I start using the 1_7 branch? or just use the updated GW branch?
Or is the cs4 with fp10 branch in good enough shape to replace GW?</description>
		<content:encoded><![CDATA[<p>Which branch will ultimately become the main one?<br />
So should I start using the 1_7 branch? or just use the updated GW branch?<br />
Or is the cs4 with fp10 branch in good enough shape to replace GW?</p>
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		<title>By: aestheticsData</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26767</link>
		<dc:creator>aestheticsData</dc:creator>
		<pubDate>Tue, 26 Aug 2008 12:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26767</guid>
		<description>is the 2.0 beta available in the svn ? when i update with svn ( http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/src ), the Papervision3D.as class always contains : static public var VERSION  :String = &#039;Public Alpha 2.0 - Great White&#039;;

thanx</description>
		<content:encoded><![CDATA[<p>is the 2.0 beta available in the svn ? when i update with svn ( <a href="http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/src" rel="nofollow">http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/src</a> ), the Papervision3D.as class always contains : static public var VERSION  :String = &#8216;Public Alpha 2.0 &#8211; Great White&#8217;;</p>
<p>thanx</p>
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	<item>
		<title>By: Manu</title>
		<link>http://blog.papervision3d.org/2008/08/25/svn-changes-new-project-manager/#comment-26763</link>
		<dc:creator>Manu</dc:creator>
		<pubDate>Tue, 26 Aug 2008 07:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://papervision3d.wordpress.com/?p=412#comment-26763</guid>
		<description>I&#039;m wondering if the new release will have hardware acceleration to achive higher framerates in 3d. :D</description>
		<content:encoded><![CDATA[<p>I&#8217;m wondering if the new release will have hardware acceleration to achive higher framerates in 3d. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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