TRAINING w/ John Grden: Sept 14 – this weekend

By neoriley

Hey all, I’m doing another one of the online training classes this weekend! I’m doing optimization techniques again, but with revised videos. The last ones we’re a bit tough to read and to the folks that took the last one, we’ll be sending an invite to all of you to view the archive of this weekends session which will be MUCH easier to read and see.

I’m going to be showing you how you can take your Papervision3D applications from 3fps to the mid 20’s and beyond! It’s a really good class for beginners, immerdiate and advanced. I’ll be there for the entire class to answer questions and help out. The course includes all source for Winterwonder Land as well as many of the demo files and source I hand out at courses I teach on site.

Click here if you’re interested in attending!

7 Responses to “TRAINING w/ John Grden: Sept 14 – this weekend”

  1. RockOnFlash m/ :: John Grden » Papervision3D Training: Sept 14 this weekend! Says:

    [...] just posted the info on Papervision’s Blog – Hope to see you [...]

  2. mike Says:

    the registration site says class on Sep 27th…

  3. John Grden Says:

    Yeah sorry guys, it’s been rescheduled. I live 30 miles from where Ike the hurricane is about to hit, so no power/internet for me ;(

  4. RockOnFlash m/ :: John Grden » Papervision3D Training: Saturday, Sept 27th! Says:

    [...] info on this post is still relevant, even though it lists Sept 14th as the date Papervision’s Blog – Hope to see you [...]

  5. Miles Lukas Says:

    I would like to attend and recruit people from my work. Are there still spots available? Is it available to everyone remotely?

  6. Miles Lukas Says:

    Hey John,

    The class was awesome by the way! I would certainly recommend it to any peers. Thank you so much for answering all the questions. I am creating stuff now that keeps me dreaming of the possibilities..
    I thought you mentioned the ObjectController was going to be replaced. Did I remember that right? I’ve used it from the class files but noticed it’s not in the latest SVN. Could you elaborate on whats up?

  7. John Grden Says:

    yeah, it *was* apart of the component code, which has been removed from the project as we felt it was just extra stuff that was not necessary for the engine. It was the other way around ;)

    I’ll add it to the utils again and let everyone know where it is. I’ll likely clean it up as well.

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