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	<title>Comments on: Foot Locker Nike’s Tuned 10</title>
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	<link>http://blog.papervision3d.org/2008/12/15/foot-locker-nike%e2%80%99s-tuned-10/</link>
	<description>Open Source Realtime 3D Engine for Flash.</description>
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		<title>By: nike &#187; Blog Archive &#187; Foot Locker Nike’s Tuned 10</title>
		<link>http://blog.papervision3d.org/2008/12/15/foot-locker-nike%e2%80%99s-tuned-10/#comment-27484</link>
		<dc:creator><![CDATA[nike &#187; Blog Archive &#187; Foot Locker Nike’s Tuned 10]]></dc:creator>
		<pubDate>Mon, 15 Dec 2008 19:41:40 +0000</pubDate>
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		<description><![CDATA[[...] ThatsxMyxWord . Excerpt: The website is part of an integrated campaign for the launch of Nike’s Tuned 10 sneaker. The campaign was based around the concept of evolution and its visual aspects were informed by the “trixels” which form the sneaker. &#8230; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] ThatsxMyxWord . Excerpt: The website is part of an integrated campaign for the launch of Nike’s Tuned 10 sneaker. The campaign was based around the concept of evolution and its visual aspects were informed by the “trixels” which form the sneaker. &#8230; [...]</p>
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		<title>By: MikeTheVike</title>
		<link>http://blog.papervision3d.org/2008/12/15/foot-locker-nike%e2%80%99s-tuned-10/#comment-27481</link>
		<dc:creator><![CDATA[MikeTheVike]]></dc:creator>
		<pubDate>Mon, 15 Dec 2008 15:32:07 +0000</pubDate>
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		<description><![CDATA[Thats a great summary of the project! It&#039;s interesting that they switched to TweenMax for the speed. I currently use Tweener, I migt have to check TweenMax out...]]></description>
		<content:encoded><![CDATA[<p>Thats a great summary of the project! It&#8217;s interesting that they switched to TweenMax for the speed. I currently use Tweener, I migt have to check TweenMax out&#8230;</p>
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