Archive for January, 2009

Advanced Papervision3D with Carlos Ulloa

January 26, 2009

[UPDATE] This course is sold out.
Contact us to sign up for the waiting list.

I’m organizing a 3 day intensive in-depth Advanced Papervision3D Training Course in London, for experienced professionals who want to be able to create advanced interactive 3D experiences.

The course will focus on the techniques, workflow and planning necessary to overcome the creative and technical challenges of real time 3D in Flash. You will learn a wide range of innovative tips and skills as well as how to make sound decisions from the beginning to save unnecessary challenges further down the pipeline.

Click here for the detailed course outline.

Dates: April 6th-8th 2009

Location: London, UK

Number of participants: Spaces are limited to 20

Duration: 21 hours

Please keep in mind that this course is geared towards developers who have significant development experience with AS3 and working knowledge of Papervision3D. Since this is an advanced course, it’s not suitable for people who have limited experience using those technologies.

For more information click here. (more…)

PV3D Showcase: Best of Xmas

January 26, 2009

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INDG

January 26, 2009

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The new INDG site makes use of several innovative concepts and techniques, using a uncommon combination of 2D and 3D to create a smooth flow throughout the site that would not be possible without the use of realtime 3D.

It’s a really nice piece of work, full of details like the use of different shaders, the shadows and the subtle reflections.

The world’s strongest truck

January 26, 2009

truck

Volvo Trucks wanted to communicate the release of their new truck, currently the world’s strongest truck, with a great little game.

According to the developers, the fun gameplay with physics and use of Papervision yielded a great interest online and lots of traffic.

Developed in Göteborg, Sweden by Muskedunder Interactive.

Today : FITC Amsterdam 2009 Pre-Interview.

January 22, 2009

FITC Amsterdam Banner

Is you’ve probably already heard, the fantastic FITC Conference is coming to Amsterdam again. And the Papervision3D team will be present in large numbers too, it’s going to be one big party!

Carlos Ulloa his session : We make, you enjoy promises to be a very inspirational session as always. Seb Lee-Delisle will be taking you through the basics of Papervision3D during his session, Papervision3D, simplified. Ralph Hauwert will be talking about professionally pushing pixels, in his usual mash & mix style. During his session you’ll also be shown the in’s and out’s of the upcoming Flash Player 10 version of Papervision3D!

Additionally, there is a pre-conference workshop; Papervision3D from the core.

As a precursor to the conference, tonight there will be an live online interview hosted & conducted by ActionScriptHero, with Ralph Hauwert. Make sure you’re there at 19:00 CET ! Details here!

Training in Brighton or Chicago March 2nd – 3rd

January 22, 2009

In a rather fortuitous coincidence, it turns out that you can now get expert Papervision3D training on both sides of the pond from team members on the very same days! Click on the banners below for further information.

Brighton

Dates: March 2nd-3rd 2009, 10am – 5.30pm
Instructor: Seb Lee-Delisle
Location: Lighthouse, 28 Kensington Street, Brighton, BN1 4AJ

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Chicago

Dates: March 2nd – March 3rd, 10:00 am – 6:00 pm
Instructor: John Lindquist
Venue: Digital Bootcamp Annex – 25 W Hubbard St, Chicago, IL 60654 (map)

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forum.papervision3d.org

January 19, 2009

forum

An open-source project without a community to back it up is like an idling car with no one around to drive. We’re very grateful to everyone who uses Papervision3D and helps us to make the project better. In an effort to provide a quality developer community portal, we’d like to announce the (frequently requested) FORUMS!

We hope the forums will provide a place for developers to ask/answer questions and share what they’re working on. Forums come with the added benefit of being able to place inline images, swfs, and code. Now you won’t have to visit multiple links from an e-mail to understand and answer a simple question. Also, you’ll have the ability to permalink to a specific topic as well as have all the search engines hunt down relevant posts. All in all, we believe it’s a step in the right direction for sharing community knowledge.

Teach Flash, Win Flex!

In the spirit of building a forum community, we’re announcing our first forum sponsored competition with a prize of Flex Builder 3. I would go into all the details, but why don’t you just read about it here:

http://forum.papervision3d.org/viewtopic.php?f=23&t=7

Augmented Reality with FLARToolKit

January 7, 2009

Augmented Reality is a relatively new technology that blends real-world footage and computer-generated graphics in real time, blurring the line between reality and virtual by enhancing what we perceive. It opens a whole lot of possibilities in many fields, from medical to engineering, including entertainment.

Thanks to Japanese coder Saqoosha we can experience it in our browser. With FLARToolKit, an AS3 port of the Open Source library ARToolKit, you can detect a marker from an input image and calculate the camera position in 3D space. Combine it with your favourite 3D engine and you are ready to build your own Augmented Reality applications.

Saqoosha makes amazing use of Papervision3D and FLARToolKit to wish us a Happy New Year. Just take a look at the video or, if you have a webcam, download and print the marker and experience it for yourself.